The 14 Dragons is part of the Virtual Journeys project, urban walks rendered as graphic novel pages. The camera collects the city; what happens afterward is reduction, not enhancement. Photorealism replaced by something closer to drawing, documentation replaced by feeling. London is the project’s most precisely bounded walk, a perimeter with a beginning, an end, and 14 cast-iron sentinels marking the way. The boundary is fixed. What happens inside it is anything but.
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